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RenderingTier enum

Defined in

Namespace: CrissCross.WPF.UI.Hardware Assembly: CrissCross.WPF.UI.dll Full name: CrissCross.WPF.UI.Hardware.RenderingTier Modifiers: public sealed

Summary

An Int32 value whose high-order word corresponds to the rendering tier for the current thread.

Starting in the .NET Framework 4, rendering tier 1 has been redefined to only include graphics hardware that supports DirectX 9.0 or greater. Graphics hardware that supports DirectX 7 or 8 is now defined as rendering tier 0.

Applies to

net10.0-windows10.0.19041, net9.0-windows10.0.19041, net8.0-windows10.0.19041, net481

Values

NameValueDescription
NoAcceleration0No graphics hardware acceleration is available for the application on the device. All graphics features use software acceleration. The DirectX version level is less than version 9.0.
PartialAcceleration1Most of the graphics features of WPF will use hardware acceleration if the necessary system resources are available and have not been exhausted. This corresponds to a DirectX version that is greater than or equal to 9.0.
FullAcceleration2Most of the graphics features of WPF will use hardware acceleration provided the necessary system resources have not been exhausted. This corresponds to a DirectX version that is greater than or equal to 9.0.