Signal.Repeat(T) method¶
Defined in
Type: Signal
Namespace: ReactiveUI.Primitives.Signals
Assembly: ReactiveUI.Primitives.dll
Applies to
net10.0, net10.0-android36.0, net10.0-ios26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-maccatalyst26.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net481, net471, net462
Overloads¶
- 1.
public static IObservable<T> Repeat<T>(T value) - 2.
public static IObservable<T> Repeat<T>(T value, int repeatCount)
1. Overload¶
public static IObservable<T> Repeat<T>(T value)
Summary: Returns an observable sequence that repeats a value indefinitely.
Type parameters
| Name | Description |
|---|---|
T | The value type. |
Parameters
| Name | Type | Description |
|---|---|---|
value | T | The value to repeat. |
Returns: IObservablevalue indefinitely.
2. Overload¶
public static IObservable<T> Repeat<T>(T value, int repeatCount)
Summary: Returns an observable sequence that repeats a value a fixed number of times.
Type parameters
| Name | Description |
|---|---|
T | The value type. |
Parameters
| Name | Type | Description |
|---|---|---|
value | T | The value to repeat. |
repeatCount | int | The number of times to repeat the value. |
Returns: IObservablevalue repeatCount times.